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Systems simulation

Interactive Traffic System Simulation

3D urban traffic simulation in C++ and OpenSceneGraph with adaptive pathfinding, spatial collision detection, and interactive vehicle behaviour modelling.

Role
C++ developer
Period
September 2022 — Dec 2022
Stack
C++ · OpenSceneGraph (OSG) · Custom Controls
Overview
01

Project overview

3D urban traffic simulation in C++ and OpenSceneGraph with adaptive pathfinding, spatial collision detection, and interactive vehicle behaviour modelling.

02

Engineering highlights

  1. 01

    Built a 3D traffic simulation in C++ and OpenSceneGraph to model urban traffic flow and realistic vehicle behaviour.

  2. 02

    Implemented adaptive pathfinding algorithms for dynamic vehicle movement responding to changing traffic conditions.

  3. 03

    Developed collision detection and avoidance logic using spatial partitioning to manage many simultaneous vehicle interactions efficiently.